Menu
Mon panier

En cours de chargement...

Recherche avancée

Texturing And Modeling. A Procedural Approach, Cd-Rom Included, Second Edition (Relié)

Steven Worley, David-S Ebert, F-Kenton Musgrave, Darwyn Peachey, Ken Perlin

  • Academic press

  • Paru le : 02/02/2000
This classic tutorial-reference on procedural approaches to texturing and modeling in computer graphics, now in a Second Edition, is a "must read" for... > Lire la suite
  • Plus d'un million de livres disponibles
  • Retrait gratuit en magasin
  • Livraison à domicile sous 24h/48h*
    * si livre disponible en stock, livraison payante
62,40 €
Actuellement indisponible
  • ou
This classic tutorial-reference on procedural approaches to texturing and modeling in computer graphics, now in a Second Edition, is a "must read" for anyone involved in creating computer graphics and animation. The First Edition helped to define the procedural approach to texturing and modeling and the Second Edition continues that tradition. With six new chapters covering topics such as volumetric cloud modeling with implicit functions to interacting with virtual actors, this new edition presents the state of the art and will be as valuable to readers of the first edition as to first time readers. TEXTURING & MODELING A Procedural Approach, SECOND EDITION is written at a useable level by the developers of the techniques and includes extensive explanations of how the techniques work as well as how to design new functions. The Second Edition also includes additional full-color examples and illustrations of the techniques presented in the text. All of the procedures are presented in C code segments or RenderMan shading language and are provided on the enclosed CD-ROM. KEY FEATURES: * Discusses the design and implementation of essential procedural primitives such as noise and turbulence. * Introduces volumetric cloud modeling. * Describes procedural character animation techniques, including facial animation. * Shows how to exploit the inherent multi-resolution capability of procedural models. * Discusses the use of genetic techniques for generating textures. * Describes the use of fractals for generating realistic mountains, landscapes, and planets.
    • Building Procedural Textures
    • Practical Methods for Texture Design
    • Procedural Texture Examples
    • Advanced Aliasing
    • Procedural Modeling of Gases
    • Animating Solid Spaces
    • Volumetric Cloud Modeling with Implicit Functions
    • Noise, Hypertexture, Antialiasing, and Gestures
    • A Brief Introduction to Fractals
    • Fractal Solid Textures: Some Examples
    • Procedural Fractal Terrains
    • QAEB Rendering for Procedural Models with Adaptive Level of Detail
    • Atmospheric Models
    • Genetic Textures.
  • Date de parution : 02/02/2000
  • Editeur : Academic press
  • ISBN : 0-12-228730-4
  • EAN : 9780122287305
  • Présentation : Relié
  • Nb. de pages : 415 pages
  • Poids : 1.045 Kg
  • Dimensions : 19,3 cm × 24,2 cm × 2,8 cm

Texturing And Modeling. A Procedural Approach, Cd-Rom Included, Second Edition est également présent dans les rayons

Steven Worley et David-S Ebert - Texturing And Modeling. A Procedural Approach, Cd-Rom Included, Second Edition.
Texturing And Modeling. A Procedural Approach, Cd-Rom...
Steven Worley, ...
62,40 €