It started with single comic book. Jeremy's mother was determined to make a reader out of him. Shunning traditional literature at a young age, his mother placed X-Men Classic #69 in his lap and for the first time he was exposed to the phrases, "Mutants, " "BAMF, " and "SNIKT." From that moment on, he imagined his enrollment at Xavier's School for Gifted Youngsters at 1407 Graymalkin Lane. By middle school he devoured fantasy and science fiction faster than he could check them out of the library.
However, his first love remained comic books. He began writing his own comics with his best friend, and by the end of their eighth grade year, they had written over a hundred issues of the superhero series that would eventually become Children of Nostradamus. Meanwhile, he spent his Tuesday's at the grocery store, rummaging the racks, reading any comic put on the shelf. Working as a high school teacher provided him with an uncanny amount of great dialogue.
The antics of teenagers in a suburban setting became the background of his first published book, Suburban Zombie High. Having started working at a second suburban school, the sequel, Suburban Zombie High: The Reunion was published. Jeremy became known as a geek before it was a trend. During college Jeremy would be shortened to Remy as friends discovered his goal of reading every X-Men comic. Being able to explain the many relationships of Scott Summers and his multi-dimensional children became a badge of honor.
Jeremy came to writing late in his professional career. For a short period he majored in Creative Writing but eventually turned to Graphic Design for a career. It wasn't until 2006 that he participated in his firstNaNoWriMo, writing an epic science fiction novel. Later he would use the opportunity to write Suburban Zombie High and his first draft of Children of Nostradamus. He belongs the New England Horror Writer's Association and partakes in a weekly writing group called the Metrowest Writers where people are flabbergasted by his love of comics and scifi.
Amanda is the primary writer and sole artist for Age of Night, an ongoing web comic. After receiving her BFA in Sequential Art from Savannah College of Art & Design, Amanda jumped into the world of independent table top games.
She has worked as the Art Director multiple table top and role playing game companies.
Currently, she lives in a cabin deep in the woods of northern Maine where she works on Age of Night and many other freelance art projects while chasing her kids and yard full of chickens. Between drawing and fending off bears she enjoys cooking, listening to music, watching movies, analog gaming, and exploring the outdoors.